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pyunity.scenes package¶

Submodules¶

  • pyunity.scenes.runner module
    • ChangeScene
    • Runner
      • Runner.setScene()
      • Runner.setNext()
      • Runner.open()
      • Runner.setup()
      • Runner.load()
      • Runner.start()
      • Runner.quit()
    • WindowRunner
      • WindowRunner.open()
      • WindowRunner.setup()
      • WindowRunner.load()
      • WindowRunner.start()
      • WindowRunner.quit()
    • NonInteractiveRunner
      • NonInteractiveRunner.load()
    • newRunner()
  • pyunity.scenes.scene module
    • createTask()
    • Scene
      • Scene.GetAssetFile()
      • Scene.SaveAsset()
      • Scene.Bare()
      • Scene.rootGameObjects
      • Scene.Add()
      • Scene.AddMultiple()
      • Scene.Destroy()
      • Scene.Has()
      • Scene.List()
      • Scene.FindGameObjectsByName()
      • Scene.FindGameObjectsByTagName()
      • Scene.FindGameObjectsByTagNumber()
      • Scene.FindComponent()
      • Scene.FindComponents()
      • Scene.insideFrustrum()
      • Scene.startOpenGL()
      • Scene.startScripts()
      • Scene.startLoop()
      • Scene.Start()
      • Scene.updateScripts()
      • Scene.updateFixed()
      • Scene.Render()
      • Scene.cleanUp()
  • pyunity.scenes.sceneManager module
    • AddScene()
    • AddBareScene()
    • GetSceneByIndex()
    • GetSceneByName()
    • RemoveScene()
    • RemoveAllScenes()
    • LoadSceneByName()
    • LoadSceneByIndex()
    • LoadScene()
    • stopWindow()
    • CurrentScene()

Module contents¶

Source code: pyunity/scenes/__init__.py


Module to create and load Scenes.

 
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  • pyunity.scenes.runner module →
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