Source code for pyunity.window.templateWindow

"""Template window provider, use this for creating new window providers"""

from . import ABCWindow
from ..errors import *
from ..values import Clock
from ..input import KeyCode
from .. import config

[docs]class Window(ABCWindow): """ A template window provider. """ def __init__(self, name, resize): self.resize = resize
[docs] def quit(self): pass
[docs] def start(self, update_func): """ Start the main loop of the window. Parameters ---------- update_func : function The function that calls the OpenGL calls. """ self.update_func = update_func clock = Clock() clock.Start(config.fps) while True: try: self.update_func() clock.Maintain() except KeyboardInterrupt: break self.quit()
keyMap = { KeyCode.A: "A", KeyCode.B: "B", KeyCode.C: "C", KeyCode.D: "D", KeyCode.E: "E", KeyCode.F: "F", KeyCode.G: "G", KeyCode.H: "H", KeyCode.I: "I", KeyCode.J: "J", KeyCode.K: "K", KeyCode.L: "L", KeyCode.M: "M", KeyCode.N: "N", KeyCode.O: "O", KeyCode.P: "P", KeyCode.Q: "Q", KeyCode.R: "R", KeyCode.S: "S", KeyCode.T: "T", KeyCode.U: "U", KeyCode.V: "V", KeyCode.W: "W", KeyCode.X: "X", KeyCode.Y: "Y", KeyCode.Z: "Z", KeyCode.Space: "SPACE", KeyCode.Alpha0: "0", KeyCode.Alpha1: "1", KeyCode.Alpha2: "2", KeyCode.Alpha3: "3", KeyCode.Alpha4: "4", KeyCode.Alpha5: "5", KeyCode.Alpha6: "6", KeyCode.Alpha7: "7", KeyCode.Alpha8: "8", KeyCode.Alpha9: "9", KeyCode.F1: "F1", KeyCode.F2: "F2", KeyCode.F3: "F3", KeyCode.F4: "F4", KeyCode.F5: "F5", KeyCode.F6: "F6", KeyCode.F7: "F7", KeyCode.F8: "F8", KeyCode.F9: "F9", KeyCode.F10: "F10", KeyCode.F11: "F11", KeyCode.F12: "F12", KeyCode.Keypad0: "KP_0", KeyCode.Keypad1: "KP_1", KeyCode.Keypad2: "KP_2", KeyCode.Keypad3: "KP_3", KeyCode.Keypad4: "KP_4", KeyCode.Keypad5: "KP_5", KeyCode.Keypad6: "KP_6", KeyCode.Keypad7: "KP_7", KeyCode.Keypad8: "KP_8", KeyCode.Keypad9: "KP_9", KeyCode.Up: "UP", KeyCode.Down: "DOWN", KeyCode.Left: "LEFT", KeyCode.Right: "RIGHT" }